Showing posts with label rage. Show all posts
Showing posts with label rage. Show all posts

December 5, 2011

All you need is... RAGE!!!

Hi,

Here is the next stage of my game development. Last week I implemented the rage system. The main tought behind it was add more fun and strategy to the game. Thats how it work:

You have some skills, that have a rage cost. If you cast them, that much rage you will lose. If you don't have enough rage for a skill you can't cast it.

You can get rage in two different way. First if you couse damage to an enemy, it give you a small amount of rage. Secound, if you hurted by an enemy, it gives more rage.

Simple, isnt it?

You can download the tech_demo_v05 source from here.

And here is a short video about  it. The game has its own sound, because I added some sound play feature to it. So watch carefully....