October 23, 2011

B.V First Class(es)

Hi, here are some classes, that I finished during the week.

SourceLoader class load my resources from a directory or just one specific resource. Use MassSourceLoader to load sound, text and images from a directory and from its subdirectories. If something went wrong the ErrorLogger class give you a feedback. Use OpenTxt, OpenWav and OpenImage methods to load a single source.


SplitSheet class to split my spritesheets. Give the source image and the width and hight of one sprite on the sheet and the class return an image list, where every element is an individual image, use Images[x] to get them


ErrorLogger class to log errors that occure during the source loading or other activity. If something get wrong you can find an ErrorLog.txt on your work directory with some information about the error.


Thats for now, next week I will share more, I hope, finished classes.

October 14, 2011

Code Name: B.V.

OK, here is my tech demo v0.3 features specification:

  • Handle bigger maps then screen size,
  • link maps,
  • place static and dinamic objects on map,
  • place animated player and npc-s on map,
  • dialog with npc-s,
  • interaction with objects,
  • handle player in front or behind objects,
  • Graphical User Interface,
  • implement some skills,
  • skills and battles are animated,
  • implement some monsters,
  • implement battle system,
  • have a short story,
  • monsters have artifical inteligent,
  • checkpoint style saving.

Currently I'm working on the demo's class diagramm, to achive proper conceptual integrity. When making classes I use the 1 class 1 responsibility approach. As soon as I will finish it I will share it with all of you. Have a good weekend.

October 9, 2011

Syrtis War Stalkers: SWS IRL: a hot and fluffy story

Great News! Our team's activities were published on Syrtis War Stalkers blog, where I have fun playing Regnum Online MMO game during my free time! Check: Syrtis War Stalkers: SWS IRL: a hot and fluffy story. If you want to know more, visit Regnum Online, make an account, go to Horus, join Syrtis and look for us, SWS clan. Our mighty leader is Titanium Axle, get in touch with him if you are inside War Zone, just typing "/chat Titanium Axle", or speak with any SWS member with "Son of Ares", "Virtuous Elite", and "Honored Hero" rank to be recruited and join our friendly and brave clan.

October 7, 2011

Flaming Wolf on Youtube

Hi, as you can see Flaming Wolf went to Youtube too. Here are two video about past projects.

Prince of Darkness:

Mutation 13:

October 4, 2011

Tech Demo v0.2

I'm back again with Tech demo v0.2. You can watch the video below.
Here is some changelog:

  • 8 ways player sprite was added, figure 1,
  • isometric background was added,
  • map boundaries and unwalkable places was implemented (check video),
  • changed control to WASD and mouse,
  • throw shuriken with left mouse button click, to the direction of the cursor (check video),
  • shurikens can throw at a 90° angle, in front of the player (check video).


Figure 1. 8 way player sprite

You can download the source of the Tech demo v0.1 here.
See you next time!

October 2, 2011

13th Pyweek in numbers

The 13th Pyweek is over. Let's see some numbers about it. There was 32 individual entries and 23 team entries. The first 3 awarded in individual are

  • 1st: Universe Factory 13
  • 2nd: Chimera Chimera
  • 3th: Godspeed You! Mutated Maze

My personal favourite is Mutated Maze, which is a rear pearl I think.
In team:

  • 1st: Errors in frot of keayboards
  • 2nd: mamba
  • 3th: Perceptibly Sideways


My personal favourite in this category is mamba! It is really cool. :) You can find the rating list here.

Now speak a bit about my first time ever Pyweek enty. Flaming Wolf - Mutation was ranked as the 22nd best  game. Hm quite low, but my game isn't too complex so I'm happy not being the last one. The game avarages are, on a 5 scale:

  • Fun: 2.6
  • Production: 2.7
  • Innovation: 2.2

What is more, the game got 2 awards. These are the:

  • Number 1 Finisher 
  • Magic School Bus Award for ship inside a person

Wow I never tought I could got any award.

My goal for the next Pyweek, which will take place on the next spring, is to make a game that will get better ratings. See you on the next Pyweek.